LET'S MEET!
Kainoa Miller is a full-stack programmer with 11 years of experience developing for live-service games at both the executive and secondary levels for millions of users across multiple device platforms.
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On THE BACKEND
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Fluent in Lua, Luau, primarily with a strong understanding of setting up and maintaining an efficient production pipeline. Strong backend developer always looking for ways to improve networking practices, code efficacy, and user security. Robust backend modularization prioritizing scalability and the greater needs of the developer.
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On THE FRONTEND
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Imagination, gameplay, and story, collide to create a game, and Kainoa is always working to design gameplay that "feels right," pushes the boundaries of imagination, all while adhering to the specific demands of story. He is also a User Interface designer with a top-notch graphic design skillset that caters to designing the user experience. Artistically inclined and proud to show it in every facet of his work.
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AS A LEADER
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Kainoa is a charismatic leader, focused on building positive, productive, and team-oriented work environments as a project manager and lead game designer. He has years of experience in long-term production schedules, as well as short-term sprints and quick turnarounds.



PORTFOLIO

OLLIE (Upcoming)

A DUSTY TRIP (2024)

THREADVILLE (Upcoming)

TOY PLANET (2021)

TOPPLE IT (2024)

STAR RUNNER (2020)

ANIME REVENGE (2024)

TREELANDS (2017)
CONTACT ME